Impact of Iterative Development and Beta-Testing on the Usability and Acceptability of a Novel Just-in-Time Adaptive Digital Physical Activity Intervention

Vandelanotte, C., Maher, C., Hodgetts, D., Imam, T., Rashid, M., To, Q. G., & Trost, S. (2025). Impact of Iterative Development and Beta-Testing on the Usability and Acceptability of a Novel Just-in-Time Adaptive Digital Physical Activity InterventionJournal of Physical Activity and Health1(aop), 1-7.

[Open Access] https://journals.humankinetics.com/view/journals/jpah/22/10/article-p1315.xml

Abstract

The search for cost-effective population-based physical activity interventions continues. Therefore, we developed a novel just-in-time adaptive digital assistant supported by machine learning (ie, MoveMentor). Beta-testing is essential to evaluate both technical performance and user acceptance. The aim of this study was to assess app usability, acceptability, and technical performance through iterative rounds of beta-testing.

Insufficiently active people (age: 39.8 [10.2]; 86% female) participated in 2 rounds of beta-testing (round 1, n = 112; round 2, n = 41). Participants downloaded the digital assistant app onto their phone to use during the study period (round 1: 12 wk, round 2: 4 wk). Participants were asked complete at least 4 educational and 5 chat conversations, rate over 50 notifications, and complete an online follow-up survey at week 4 examining aspects of app usability and acceptability. Descriptive statistics and t tests were used to analyze outcomes.

Across both rounds, the app demonstrated good overall usability scores (System Usability Scale: 75.3 out of 100) but lower usefulness ratings. Round 2 participants showed increased engagement with features including action plans ( P  < .001), educational conversations ( P  < .001), and personalization features ( P  < .001), and they appreciated the educational conversations more ( P  < .05). Technical issues including data syncing problems and chat limitations persisted across both rounds. The notification system received mixed feedback, though customization options in round 2 reduced complaints (12.2%–7.3%).

The app demonstrated good acceptability and usability but low usefulness. The iterative beta-testing successfully identified areas for improvement and enabled meaningful enhancements to content and user engagement features. While some technical challenges persisted, the beta-testing provided clear direction for ongoing improvements.

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Danya Hodgetts

Dr Danya Hodgetts is a Sport Management consultant, educator and researcher with more than 25 years experience in the sport industry. Danya specialises in developing and implementing innovative education, training and professional development programs for national and state sporting bodies, TAFE and University.

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